Games

Beacon City 3-The Eastern Sun Road

Every day this week I’m writing about Beacon City 3, a setting for Spencer Campbell’s excellent Dusk RPG. Dusk is a minimal rule, minimal prep, RPG about a world where the Sun has gone out and the things in the dark have come for the people who are left. It’s a lovely, clean system that does a lot

Beacon City 3-The Eastern Sun Road

Beacon City 3-3 for 3

Every day this week I’m writing about Beacon City 3, a setting for Spencer Campbell’s excellent Dusk RPG. Dusk is a minimal rule, minimal prep, RPG about a world where the Sun has gone out and the things in the dark have come for the people who are left. It’s a lovely, clean system that does a lot

Beacon City 3-3 for 3

Beacon City 3-Tour of the town

Every day this week I’m writing about Beacon City 3, a setting for Spencer Campbell’s excellent Dusk RPG. Dusk is a minimal rule, minimal prep, RPG about a world where the Sun has gone out and the things in the dark have come for the people who are left. It’s a lovely, clean system that does

Beacon City 3-Tour of the town

Beacon City 3-First Steps

Morning Pages is the practice of writing something first thing in the morning on a daily basis. A lot of folks do it longhand, but as friend and all around excellent human Margaret Dunlap pointed out there’s no wrong way to do it. So this week, we’re going to try an experiment and do a

Beacon City 3-First Steps

AFTER THE WAR-PRIMER

I’ve been having great fun with Facility23 as a daily writing challenge and as we start to head to the end of the first month, now’s a good time to give you an idea of the setting. I’m writing it for After the War, the game my buddy Jason Pitre and co-created because it’s a

AFTER THE WAR-PRIMER

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