Alasdair Stuart

April TTRPG Challenge Day 19: Game That’s Most Essential To Your Design?

As a foundation, these are the games and the lessons I learned from them: -Combat will absolutely kill you. Often in stupid ways. Avoid it where you can. -A game doesn’t, and shouldn’t, have to be entirely focused on combat-related characters. -A well constructed world will almost generate its own adventures. -Rule may help control …

April TTRPG Challenge Day 19: Game That’s Most Essential To Your Design?

April TTRPG Challenge Day 17: Favorite Form of Feedback?

  …polite? Actually, let’s talk about this through the medium of food. I’ve made this twice this week. it’s the Fairfax sandwich from Eggslut, the restaurant with the least subtle name and the most subtle food. It is a sandwich filled with caramelized onions, lightly scrambled eggs, sriracha mayonaise and love. This thing is extraordinary …

April TTRPG Challenge Day 17: Favorite Form of Feedback?

April TTRPG Challenge Day 15: Do You Design In Public Or Private?

For the most part I work in private and, honestly, that bothers me sometimes. I’m a prolific writer; I work as an analyst, columnist and review for tor.com, Barnes & Noble, MYMBuzz and SciFiBulletin with two or three others coming onstream. I own a Hugo Nominated(!!!) podcast and its three sister shows, one of whom …

April TTRPG Challenge Day 15: Do You Design In Public Or Private?

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